Layout Artist
Overview
Placement Type:
Temporary
Salary:
$49/hr - $55/hr
Start Date:
02.11.2025
This is a hybrid role in Vancouver.
Pay Range: $49/hr – $55/hr
This team is a flagship first-party studio within our gaming studios and the home to one of gaming’s most critically and commercially acclaimed series. We are a group of diverse and talented individuals working for a common purpose to push the limits of entertainment platform and devices. As a studio, we lead from our values and work together to promote respect and inclusion, a growth mindset and grit, all while putting our team first. If you have the fire to work with our driven team, then come work with us.
Responsibilities:
- Work with Cinematics Director and various departments of the Game Team.
- Pre-visualize Scenes in Motion Builder, Maya and Unreal using concepts/script/storyboards.
- Motion Capture Session preparation and support.
- Technical Layout of real time scenes in Motion Builder, Maya and Unreal.
- Editing with audio using Premiere and Unreal.
- Final Camera polish
- Create and support seamless transitions between gameplay and cinematics.
- Tell stories and convey emotions through cinematic cameras, bring creative solutions to strengthen the scenes.
- To adopt a deep understanding of the proprietary tools and process used on the layout team and build upon that foundation.
- To foresee layout production needs and communicate tool requests effectively.
- To work with production on dependencies, estimates and scheduling.
- Effectively train and mentor new layout artists as needed.
Required Qualifications:
- Must have 3-5 years of experience in video games, film/television or equivalent. Preference for 5+ years of experience.
- Art-related degree and/or comparable professional experience.
- In-depth understanding of cinematic language, including strong emotional storytelling through staging, composition and editing.
- Solid knowledge of camera lenses and traditional principles of cinematography
- Experience working with Motion Capture.
- Comprehensive understanding of the principles of animation.
- Ability to offer creative problem-solving ideas to cinematics related content.
- Ability to organize and manage time effectively to meet deadlines.
- Must have good working knowledge of Maya, Motion Builder and Premiere.
- Scripting skills in Maya and Motion Builder along with a passion for creating tools to assist workflow a plus.
- Unreal Engine or other game engine experience a plus.
- Animation, Rigging, and Video Editing experience a plus.
Skills/qualifications that are top priority
- A solid understanding of cinematic camera language and scene blocking.
What are key skills we are looking for in Demo Reels/Portfolios?
- Camera language, blocking, previs and editing.
The target hiring compensation range for this role is $49/hr – $55/hr. Compensation is based on several factors including, but not limited to education, relevant work experience, relevant certifications, and location.
About Aquent Talent:
Aquent Talent connects the best talent in marketing, creative, and design with the world’s biggest brands.
Our eligible talent gets access to amazing benefits like subsidized health, vision, and dental plans, paid sick leave, and retirement plans with a match. We also offer free online training through Aquent Gymnasium. More information on our awesome benefits!
Aquent is an equal-opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, veteran status, and other legally protected characteristics. We’re about creating an inclusive environment—one where different backgrounds, experiences, and perspectives are valued, and everyone can contribute, grow their careers, and thrive.