#197901
Technical Animator - Games
Redmond, WA
Overview
Placement Type:
Temporary
Salary (USD):
$40
Start Date:
10.28.2024
Technical Animator – Games
- Integrate and setup character, vehicle, weapon and prop animations retargeting existing animations to new rigs.
- Learn technical animation setup in both publicly available and proprietary animation systems.
- Work closely with tech art to learn specific tools and provide feedback to further improve them and help guide external partners on how to use these tools.
- Collaborate and partners with designers to support the iconic characters of Halo needed for gameplay to be successful.
- Level of experience (Mid- Sr)
- Experience with Autodesk Maya required. Expertise in other 3D software packages will be considered.
- Expert knowledge of Animation principles and acting for performance shots.
- Strong communication skills for working across multiple disciplines.
- Proactive problem solver who demonstrates a strong sense of artistic and technical creativity and respect for aesthetics.
- Ability to work collaboratively – must be open to direction and be able to embrace change. Candidate must also have a passion to discover, explore and share learnings with others.
- Work well under deadlines and multi-tasks.
- Excellent organizational, communication, and interpersonal skills.