Software Test Engineer
Overview
Placement Type:
Temporary
Salary:
$30/hr - $33/hr
Start Date:
05.28.2025
This is a hybrid role in Vancouver.
Pay Range: $30/hr – $33/hr
The Development Support team member works with development teams to provide early testing, documentation creation (eg. test cases and test briefs, QA Confluence pages), and handles basically anything that could potentially keep a Core QA team member out of the game. They provide feedback to the QA Leads on the health of their area/feature(s) and to the development team on the testing of their area/feature(s). They are the primary contact for our QA team, fielding design questions from Core QA and are the initial development teams first point of contact for asks on the status of testing, or to adjust the testing Core QA needs to complete.
Requirements
- Multiple development cycle, experience with a focus on mission testing
- Strong understanding of:
- Mission Flow & Progression Testing
- Ensuring missions can be completed without progression blockers.
- Testing objectives, waypoints, and mission scripting (e.g., triggers for cutscenes, doors opening).
- Checking mission transitions between areas or acts.
- Combat & AI Testing
- Verifying enemy spawns, ensuring proper balance and difficulty scaling.
- Testing squad AI (how AI teammates interact, revive, and engage in combat).
- Evaluating enemy AI behavior, including combat tactics and movement.
- Ensuring AI behaves correctly on different difficulty settings.
- Co-op & Multiplayer Campaign Testing
- Testing drop-in/drop-out co-op functionality.
- Checking synchronized mission objectives between players.
- Validating network stability and desync issues in online co-op.
- Ensuring cutscenes and dialogue remain synced in co-op sessions.
- Cinematics & Narrative Testing
- Ensuring cutscenes trigger correctly and play without audio/video issues.
- Testing dialogue timing and subtitle accuracy.
- Verifying that player choices (if any) reflect correctly in the story.
- Save System & Checkpoints
- Ensuring checkpoint saves are correctly placed and load properly.
- Verifying that game state is maintained after restarting from a checkpoint.
- Testing cross-session saves (starting on one platform and continuing another).
- Level Design & Environment Testing
- Checking for collision issues (players getting stuck, falling through the map).
- Verifying interactive objects (doors, levers, switches) function correctly.
- Ensuring proper lighting, textures, and visual effects.
- Performance & Stability Testing
- Identifying frame rate drops, crashes, and memory issues.
- Ensuring smooth performance across different platforms
- Testing for audio desyncs, texture pop-ins, and streaming issues.
- Mission Flow & Progression Testing
- Experience writing testing instructions or briefs.
- Experience estimating testing efforts.
- Willingness to learn new technologies and develop/refine skills.
- Strong documentation and organization skills.
- Strong communication skills, comfortable interfacing with QA and Production teams.
Ideal Candidate:
- Unreal Engine experience
- Jira, Confluence, Perforce and SharePoint experience
- Strong adaptable teaching skills (teaching to lots of different types of learners)
About Aquent Talent:
Aquent Talent connects the best talent in marketing, creative, and design with the world’s biggest brands.
Our eligible talent get access to amazing benefits like subsidized health, vision, and dental plans, paid sick leave, and retirement plans with a match. We also offer free online training through Aquent Gymnasium.
Aquent is an equal-opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, veteran status, and other legally protected characteristics. We’re about creating an inclusive environment—one where different backgrounds, experiences, and perspectives are valued, and everyone can contribute, grow their careers, and thrive.
#LI-AD1